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Extended Reality (XR)

Reshaping how we imagine, design,

and experience education.

What is Extended Reality (XR)?

Extended Reality (XR) is an inclusive term used to describe a variety of immersive technologies encompassing Virtual Reality (VR), Augmented Reality (AR), Mixed Reality (MR), and technologies that have yet to be imagined.

What We Do

Unity’s XR initiative empowers the next generation of environmental leaders, content creators, instructional designers, and educators to harness the power of XR technologies to redefine what is possible in distance education and create sustainable solutions for social and environmental challenges. 

How We Do It

Through our research, development, training, and online network, we are connecting XR early adopters and top innovators to explore the application of XR across the full spectrum of teaching and learning. Unity’s XR initiative leverages emerging technologies to enhance the quality of a Unity education and bring the benefits of XR innovation to a wider audience. 

If you would like to support the XR initiative, please consider making a contribution to Unity College.

Extended Reality

in Online Courses


David Bass-Clark

David Bass-Clark

XR Strategic Advisor, Unity College

David Bass-Clark is an educational technologist and XR strategist, evangelist, and innovator. His work focuses on XR experiences, immersive learning design, and innovative distance learning.

Working at the intersection between emerging technology and education, David has designed and built learning experiences for a wide range of audiences from Portland, Maine to Shanghai, China.